Fyxt RPG Encounter Addition Update! The first major addition to GM Tools has been released to alpha testing, Encounters! Up until now you have only had mostly “player side” tools and not many Game Master Tools. That is changing, the first major release just for GM’s are Encounters! It […]
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Happy Holidays… a bit late! I wanted to get this out to you guys earlier but I have been buried under mountains of code getting the new massive code update ironed out. Here is a 2019 holiday gift from the Fyxt RPG. As a THANK YOU for being a part […]
Here comes the Skill Update! I also have quite a few bugs and other issues I have addressed this go around. Skill Update Skills scores have been tweaked with this update. There are a lot of reasons for this. First, there were multiple issues with starting skills. Even if a […]
Fyxt RPG Release Notes Auto-Tags Change and Fix Hello everyone, a few more updates for the tag system. I added some additional tag code in to make tags much easier, Auto-Tags. When creating or editing content additional tags will now be automatically added. The “basics” of each piece of content […]
Fyxt RPG New Tag System and Enhanced Responsiveness This update is a big one. First, much of the Fyxt RPG sections such as the character sheet, character editing page, and more have been update/upgraded to have a more fluid and flexible layout. The Fyxt RPG website has been mobile friendly […]
Bam! Here’s another update for you. In this update I tackled some of the issues with the Character Journal. Some players have noticed some issues and quirks with it. I have addressed all of the ones I could reproduce. Those should all be fixed now. While I was in there I […]
Committing one of the Seven Deadly Sins can undo any GM. A Game Master, also known as GM, has a very important role in any role-playing group. The GM is responsible for running the game, providing the story, and making sure that the game session goes well. GMs should avoid […]
Hello everyone! It has been awhile since I released an update. The last big character sheet update worked out quite well. I have been testing it and playing with making new NPCs and PCs alike. I hope it is working as well as it is for you as it is […]
New Character Page update! The New Character page has had a complete overhaul. It is much easier to use now! Enhancements have been added to make creating different types of characters easier. There is now an option to have FyxtRPG.com to automatically add Powers to your character depending on the […]
The August Content Contest is here! We need some villains, some super villains! Every group of superheroes needs a villain to test their limits, resolve, and their morality. How would you build the Joker? Have an idea for a custom super villain of your own making? They are all welcome submissions in this […]
There is more to creating awesome player characters than you might think. Creating a new character for a new tabletop RPG game from scratch can be difficult. This can be especially difficult if you are entering into a game world that you do not know a lot about. Couple the […]
This month there is mostly just new content to enjoy. I have been working hard on my campaigns and submitting many of my creations. If you have any custom creations you no longer use be sure to submit them. Each one counts towards adding space to your account! I have […]
The July Content Contest is here! With Star Trek Beyond coming out on July 22nd, we thought this month’s theme for the Content Contest should be futuristic player characters. How would you build the new Captain Kirk? Have an idea for a Star Wars character? Or what about something […]
Well our first month of being out there has been great! Thank you for all of the support. You may have asked yourself where all the updates were? Well, I have been keeping them in check as I wanted to see how the website worked and how everyone was using […]
Fyxt RPG Launches! We are now officially out of BETA! Wahoo I want to thank everyone who has tried out and played the Fyxt RPG. I really appreciate all of your thoughts, ideas, input, and patience as I have worked to polish up and finalize the core rules and tools […]
Vitality Now Durability and Does More! Last week I added Vitality to the game in an effort to address a glaring imbalance between characters with balanced Traits and those with Traits that were min/maxed. This addressed half the issue, but still left balanced characters wanting. To help bolster this I […]
Here are a few game updates, patches, and fixes that I have been working on. A few have been in the works awhile I have just not implemented them until now. The most important one is Vitality. Vitality adjusts a character’s base Character Hit Points. Vitality is a number that […]
Final Fyxt RPG Beta Update – New Content! The final update of beta is here! This is the biggest update yet with tons of cool fixes, tweaks, and updates! I have been cranking out the code and am really excited about this Power update to Fyxt RPG! Power Overhaul! Powers...
Hello everyone! Here is this month’s maintenance update. There is not a ton of things as I have been working on server side things. I have also been working on the last couple of big additions/changes I want to make before FyxtRPG.com is officially out of beta. I’m looking forward […]
Beta Extended Through February Beta extended for FyxtRPG.com. Bad news for me, but good news for you. I am going to have to extend the Fyxt RPG beta out a little while longer. I have one major addition I want to include as well as a Power change that is […]
In this update I snuck in a bunch of new Specialties along with the maintenance changes. Check them out below, there are some fun ones! Please let me know if you have any questions or concerns about this update! New Added Return to Edit Character Items button on Item Generator […]