Mechanics

30 posts

New NPC Encounter Calculator Tool

I am happy to announce I have released the first iteration of the New NPC Encounter Calculator Tool. This tool is designed for GMs to figure out exactly the number and make up of their encounters. Do you need one big mean NPC to threaten the party? Or are you looking […]

New Additions Update 2015-06-04

Hello everyone! In my craziness I totally forgot to post the updates and changes to this cycle. For the most part I have been hard at work optimizing and tuning the new server to get FyxtRPG.com running it’s best for you. Please let me know if you have any questions […]

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Battle Surprise – Adding Excitement to Battle Time

Battle Surprises have become a staple of my GMing. Battle Surprises are an easy way to add excitement to even the most mundane of combats. One of the best ways to keep combat exciting is to have a Battle Surprise in at least half, if not more, of your battle […]

New Additions Update 2015-03-04 – Item Template

In this update the big addition is the Item Templates! These are just like the Power Template. Item Templates are used so you do not have to create items from scratch. Instead, just add the item with the Item Effects that you want to your character. Then, from your character’s […]

Printable Battle Mat

Here is a printable battle mat for the Fyxt RPG. This will work great if your group really wants to have a visual representation of your combat but do not have an official gaming battle mat. The Fyxt RPG can easily be played without the use of a battle mat. The GM […]

Fyxt RPG Power Mechanics and Role Play Separation

In the Fyxt RPG, the separation of Power mechanics and role play is very important. This separation is the core of the Fyxt RPG Power system and is very different from other games such as Dungeons & Dragons. In Dungeons & Dragons, a Fireball spell not only has very specific stats but it […]