Fixes

35 posts

Skill Update and Maintenance Fixes 7-3-2018

Here comes the Skill Update! I also have quite a few bugs and other issues I have addressed this go around.  Skill Update Skills scores have been tweaked with this update. There are a lot of reasons for this. First, there were multiple issues with  starting skills. Even if a […]

Fyxt RPG Release Notes Auto-Tags Added 5-4-28

Fyxt RPG Release Notes Auto-Tags Change and Fix Hello everyone, a few more updates for the tag system. I added some additional tag code in to make tags much easier, Auto-Tags. When creating or editing content additional tags will now be automatically added. The “basics” of each piece of content […]

Fyxt RPG Update – Item Tracking Cash Ledger

The Cash Ledger is here. This is a huge update for player convenience! I have added cash and item tracking to the Fyxt RPG. What does this mean? It means that the Fyxt RPG now automatically logs all your activity when you buy, sell, and upgrade items. It will also […]

Fyxt RPG Server Backend Update 10-30-17

Hello everyone! It has been quite a while since the last major Fyxt RPG update/additions. Why you ask. Well we have spent most of the last year deep in play testing and tuning. Some minor changes have been snuck in the last few months but there is a lot more […]

New Content Update 2-15-17

Hello everyone! It has been awhile since I released an update. The last big character sheet update worked out quite well. I have been testing it and playing with making new NPCs and PCs alike. I hope it is working as well as it is for you as it is […]

New Content Update 6-3-2016

Well our first month of being out there has been great! Thank you for all of the support. You may have asked yourself where all the updates were? Well, I have been keeping them in check as I wanted to see how the website worked and how everyone was using […]

New Update – 1-6-2016

Happy New Year! This is the last new update for beta. We plan on moving out of the beta phase at the end of the month. So now is the time to get your testing in and let us know how it goes. Beta test groups still have time to […]