New Additions Update 2014-11-05


This topic contains 1 reply, has 2 voices, and was last updated by  Scyberdruid 4 years, 9 months ago.

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  • #6171

    Fyxt RPG Master
    Keymaster

      Here are the newest updates for the Fyxt RPG. There are a few new effects that have been added that can be added to both Fyxt RPG Items and Powers. There were also a few effects added to counter short range and long range Teleporting.

      New to the Fyxt RPG
      • Added Bonus to Healing effect to Fyxt RPG Items and Powers. Now Generalists and Mystics can create Powers and Items that can increase their Healing by up to 55!
      • Added Penalty to Healing effect to Fyxt RPG Items and Powers. Now Generalists and Mystics can create Powers and Items that can decrease enemy Healing by up to 55!
      • Added Weaken Teleport effect to Fyxt RPG Items and Powers. Now Generalists and Mystics can create Powers and Fyxt RPG Items that can decrease an enemy’s ability to Teleport in Battle Time.
      • Added Block Teleport effect to Fyxt RPG Items and Powers. Now Generalists and Mystics can create Powers and Fyxt RPG Items that block Far Teleporting of up to 1 Million Spaces per level. Example: A Block Teleport Effect of 1,000 will block a Far Teleport of 100 or 1000. However, it will not block a stronger Far Teleport of 10,000.
      • My Custom PCs – Added pending and accepted history for Contributed content.
      • My Custom NPCs – Added pending and accepted history for Contributed content.
      • My Custom Items – Added pending and accepted history for Contributed content.
      • My Custom Powers – Added pending and accepted history for Contributed content.

      Changed
      • Removed random dice Damage and Healing from Item Effect tables. Things like 2d4 Damage, or 5d12 Healing. These were causing confusion. These were not “auto calculated item effects” so it did not make sense to keep them in this category. To achieve the same effect that these effects were supposed to provide please add Powers to the items with the desired effects instead.

      Bug Fixes
      • Corrected issue where some custom Fyxt RPG items were not being loaded into the Fyxt RPG Item Generator correctly if they were not attached to a character.

      If any of your items or Powers were broken due to the changes. Let me know and I can help get them fixed for you.

      Please let me know if you have any questions or concerns. Much more is coming to the Fyxt RPG, stay tuned!

    • #6480

      Scyberdruid
      Participant

        Good stuff right here.

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