Fyxt RPG Specialty Database Search


D and D Fyxt Specialty Database Search ToolThe Fyxt Role Play Game System gives players the ability to choose Specialties every level. Specialties are similar to Dungeons and Dragons Feats or class and racial abilities; however, a player can choose any Specialty they like for their character.

Use the Fyxt RPG Specialty database search tool below to browse through the existing Fyxt RPG Specialties. Choose a character and the results will be filtered by the character’s level. Use the other filters to further narrow the search.

Fyxt RPG Specialty Search Filters
Standard Fyxt RPG Specialties 223 Advanced Fyxt RPG Specialties 177
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Name Tier | Level
Description Effect
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Random Fyxt Specialties
Lesser Attack Accuracy
Add 2 to all attacks.
Required Level: 5th | Required Specialty: Minor Attack Accuracy
Superior Enhanced Critical Attack
Critical Attacks become a 17 or higher if the Attack hits. Only 20's auto-hit.
Required Level: 17th | Required Specialty: Improved Enhanced Critical Attack
Greater Hard to Drop
Remain conscious and able to act up to 85 Hit Points below 0 Hit Points. You must still roll Revive checks.
Required Level: 13th | Required Specialty: Improved Hard to Drop
Minor Healing Critical
Critical Heals do 5 extra healing.
Required Level: 1st
Improved Recovery
Recover 10 Hit Points per turn. GM dictates rate during Real Time.
Required Level: 9th | Required Specialty: Lesser Recovery
Improved Healing Leader
Add +10 to Healing to an ally next to you.
Required Level: 9th | Required Specialty: Lesser Healing Leader
Improved Language
Increases known languages by 3.
Required Level: 9th | Required Specialty: Lesser Language
Superior Healing Boost
Increase the Hit Point healing of a Power by 50% 1 time during Battle Time.
Required Level: 17th | Required Specialty: Greater Healing Boost
Improved Healing Boost
Increase the Hit Point healing of a Power by 30% 1 time during Battle Time.
Required Level: 9th | Required Specialty: Lesser Healing Boost
Greater At Will Cap Boost
Increase At Will Power cap by 20.
Required Level: 13th | Required Specialty: Improved At Will Cap Boost
Lesser Additional Ignore Damages
Ignore Damage 3 times during Battle Time.
Required Level: 6th | Required Specialty: Minor Additional Ignore Damages
Lesser Damaging Critical
Critical Hits do 10 extra damage.
Required Level: 5th | Required Specialty: Minor Damaging Critical
Superior Defense Leader
Add +5 to Defenses to an ally next to you.
Required Level: 17th | Required Specialty: Greater Defense Leader
Lesser Healing Increase
Add 5 Healing to all defensive Powers that Heal Hit Points.
Required Level: 5th | Required Specialty: Minor Healing Increase
Improved Reroll
Reroll 3 dice rolls of 3 or lower between every Full Rest.
Required Level: 9th | Required Specialty: Lesser Reroll
Minor Shield Ally Leader
Take up to 10 damage a round instead for any adjacent ally.
Required Level: 1st
Greater Healing Critical
Critical Heals do 40 extra healing.
Required Level: 13th | Required Specialty: Improved Healing Critical
Minor Hit Points
Add 10 Hit Points.
Required Level: 1st
Improved Scholar Skill Focus
Increase Scholar Skill by 6.
Required Level: 9th | Required Specialty: Lesser Scholar Skill Focus
Improved Tactical Combat
Add 3 bonus to Tactical Advantage Attacks.
Required Level: 9th | Required Specialty: Lesser Tactical Combat