Fyxt Power Database Search


Just like in other popular RPG’s like Dungeons and Dragons, the Fyxt Role Play Game System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

Here players can browse through and search the ever-expanding Fyxt RPG Power Database.

Fyxt RPG Power Filters
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Combatant Powers 709
Standard Fyxt RPG Powers 1020
Generalist Powers 481
Advanced Fyxt RPG Powers 473
Mystic Powers 331
Total Fyxt RPG Powers 1493
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Random Fyxt RPG Powers
Can't Outrun Your Shadow
Wherever your target goes, you go.
  • Movement, Flying Target: Creature (1) Range: Self Duration: Instant
  • Movement, Ground Target: Creature (1) Range: Self Duration: Instant
  • Movement, Swimming Target: Creature (1) Range: Self Duration: Instant
  • Speed +7 Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 76
Flight of the Griffons
You summon griffons for your party to ride for the the day.
  • Movement, Flying Target: Creatures (5) Range: Self Duration: All Day*
  • Speed +2 Target: Creatures (5) Range: Self Duration: All Day*
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 544
Fizzle Out
You target one of your enemies penalties they put on an ally and cause it to fizzle out. This will remove 100 Power Points worth of penalty effects from your target.
  • Dispel Ally Penalty 100 Target: Creature (1) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Combatant, Generalist, Mystic | Use In: BT Cost: 139
I... Am... GROOOOOT!!!
HE IS GROOT!!!!
  • Hit Points +65 Target: Creature (1) Range: Self Duration: 1 Round
  • Move Ally 5 Target: Creature (1) Range: Self Duration: Instant
  • Resistance +15 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 57
Dark Blessing
The calling on the weaves of dark and corrupted magic you give your allies a bonus to attack while penalizing your enemies.
  • Attack +3 Target: AOE (2x2) Range: Self Duration: Instant
  • Attack -1 Target: Spaces (2) Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 24
Smack Around Students
Using your group self defense training you jump into the fray and smack a few enemies around.
  • 2d4 Damage Target: AOE (2x2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
Get In My Mouth
Tentacles lash out and grab a hold of the target and try to pull them into your maw.
  • 5d10 Damage Target: AOE (2x2) Range: 5 Spaces Duration: Instant
  • Move Enemy 3 Target: AOE (2x2) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 80
Purge Cursed Magic
With a wave of your hand you brush off strong, evil magical curses that affect you. This Power allows you to remove up to 105 Power Points worth of penalty granting Powers. This can be one Power, or multiple Powers whisked away.
  • Dispel Ally Penalty 105 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Combatant, Generalist, Mystic | Use In: BT Cost: 105
Electo Cudgel
You bash a nearby enemy with your electrified cudgel!
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • 10d10 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 80
Clobber
You bash a fool.
  • 16d16 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 162
Sonic Rainboom
Flying at maximum speed, Rainbow Dash can shatter the sound barrier, creating a giant shock wave of prismatic light that damages and blinds her foes, hindering their ability to attack.
  • 1d10 Damage Target: AOE (6x6) Range: Self Duration: 1 Round
  • Attack -1 Target: AOE (7x7) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 84
Repulsor Rays
Powerful pulses of energy that fire out of your hands.
  • 4d12 Damage Target: Creatures (2) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 120
Searing Heat
White hot energy envelops the target reducing their durability for a duration and causing them to slowly overheat.
  • 2d12 Damage Target: Creature (1) Range: 10 Spaces Duration: 3 Rounds
  • Hit Points -65 Target: Creature (1) Range: 10 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 200
Spider Senses
Sometimes it pays off to be a jumpy little kid. Keen sense honed through years of hardship come in handy to slip away from enemies before they can act.
  • Reaction +3 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT TT RT Cost: 6
Strike True!
You are the warrior we need!
  • Attack +5 Target: Creature (1) Range: 4 Spaces Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 53
Animate Dead
This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that attack your foes for a few rounds. Once the duration passes the magic unravels and the bodies fall back to the ground. (No actual bodies must be present to use this Power.)
  • 1d6 Damage Target: Creatures (2) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 43
Dark Corruption
This is Orc Spell Weaver's Basic Attack. Orc Spell Weaver can use either Body Attack versus Body Defense or Mind Attack versus Mind Defense.
  • 5d16 Damage Target: AOE (3x3) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 124
Roar of Battle
With a powerful roar you strike fear into the enemies nearby lowering their Defenses for a short time.
  • Defenses -6 Target: AOE (3x3) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 49
Pressure Point Punch
Grabbing the end of the nightstick you strike your opponents sensitive pressure points with the handle.
  • 5d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 26
Trap Power: Electrified Door Knob
Fiddling with this door knob sets off a nasty electrical charge! The shock tosses the target back and leaves them stunned for a short time.
  • Athletics +5 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Damage +28 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • 14d12 Damage Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Attack -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Defenses -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Move Enemy 4 Target: Creature (1) Range: 1 Space Duration: 1 Round
  • Reaction -5 Target: Creature (1) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT TT RT Cost: 217