Fyxt Power Database Search


Just like in other popular RPG’s like Dungeons and Dragons, the Fyxt Role Play Game System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

Here players can browse through and search the ever-expanding Fyxt RPG Power Database.

Fyxt RPG Power Filters
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Combatant Powers668
Standard Fyxt RPG Powers953
Generalist Powers447
Advanced Fyxt RPG Powers443
Mystic Powers305
Total Fyxt RPG Powers1396
NameDiscipline
DescriptionAggression
Level Target Preference
Cost Range to Range Preference
Effects  

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Random Fyxt RPG Powers
Boo
Quickly appear next to someone and say "BOO!".
  • Teleport Ally 8 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 10
Ruin and Dispair
Your foes lose heart and welcome their fate.
  • Social -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Subterfuge -8 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 126
Devastating Strike
As a master of death and destruction you deliver a primal attack few could hope to survive!
  • 20d16 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 201
Blast of Frost
You blast your enemy with an extremely cold wave of frost. The flash freeze leaves your enemy freezing for a short time after the initial blast causing further Damage. The numbing cold also reduces the enemy's total Hit Points.
  • 1d4 Damage Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
  • Hit Points -5 Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 26
Arms to Applesauce
You bellow in anger and rage turning your foes into weak sauce.
  • Damage -21 Target: Creatures (3) Range: 5 Spaces Duration: 3 Rounds
  • Defenses -3 Target: Creatures (3) Range: 5 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 231
What's That!?
"What's that?" you shout pointing into the distance. As soon as your opponent looks away your knuckles fly in for a sucker punch.
  • 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 6
Torch Em Good
A gout of fire erupts from your hand catching your foes on fire. While they burn they have a penalty to their total Hit Points.
  • 1d4 Damage Target: Creature (1) Range: 5 Spaces Duration: 5 Rounds
  • Hit Points -10 Target: Creature (1) Range: 5 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 81
Smoldering Gaze
Distracting your target with your handsome face your target forgets exactly how to use their weapons. Your target's Attack is reduced for a few rounds.
  • Attack -5 Target: Creature (1) Range: 10 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 76
Fling Blade
With a mighty heave you fling your blade a long distance to impale your enemy.
  • Attack +3 Target: Creatures (2) Range: 10 Spaces Duration: Instant
  • 10d12 Damage Target: Creatures (2) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 215
Scoot Over
With a little nudge from his walking stick Dr Droga pushes an enemy out of his way so he can get to the wounded.
  • Move Enemy 1 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 2
Fireball
Channeling magical forces you toss a ball of fire into your enemies.
  • 5d6 Damage Target: AOE (3x3) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 84
Clear a Spot
Putting his head down Grimlore goes into a raging fit spinning and thrashing a small area trying it impale as many things as he can on his armor spikes all the while blasting enemies out of the area.
  • 2d6 Damage Target: AOE (2x2) Range: 1 Space Duration: Instant
  • Move Enemy 3 Target: AOE (2x2) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 28
Brutal Cleave
With a large and powerful swing you bring vicious weapon to bare cleaving through your enemies.
  • 2d6 Damage Target: AOE (2x2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 20
Demonstrate Defense
You strike a well trained and effective defensive pose. Allies sees this and adjusts their stance to match granting them increased Defenses for a short time.
  • Defenses +1 Target: AOE (2x2) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 8
Track Foe
Concentrating, you focus your attention and set your mind to heightening your Perception.
  • Perception +5 Target: Creature (1) Range: Self Duration: Turn Time*
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 67
Vicious Punch
Harnessing the strength of rage you deliver a vicious punch to your enemy.
  • 10d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 51
Knee Cracker
With a quick strike to the knee you hobble your opponent.
  • 1d4 Damage Target: Creature (1) Range: 1 Space Duration: 3 Rounds
  • Speed -2 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 38
Healing Beam
Shoots a beam of pure healing to two targets.
  • 17d16 Healing Target: Creatures (2) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 347
Grenado
One big magic BOOM!
  • 7d6 Damage Target: AOE (2x2) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 61
Lullaby of Living
In a gravelly off key voice you belt out a poorly constructed song about living. "You no die! Yes you live! You not sleep for the worms today! Do not die! You should live! So we can go do some other stuff." This terrible song inspires an ally to live so they can find a real signer and hear music once again.
  • 1d4 Healing Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 13