Fyxt Power Database Search


Just like in other popular RPG’s like Dungeons and Dragons, the Fyxt Role Play Game System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

Here players can browse through and search the ever-expanding Fyxt RPG Power Database.

Fyxt RPG Power Filters
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Combatant Powers 709
Standard Fyxt RPG Powers 1020
Generalist Powers 481
Advanced Fyxt RPG Powers 473
Mystic Powers 331
Total Fyxt RPG Powers 1493
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Random Fyxt RPG Powers
Group Shield
Your wrap yourself and nearby allies in a magic shield that protects from Damage. Each affected target's Hit Points increase slightly for a few rounds.
  • Hit Points +5 Target: Spaces (2) Range: 1 Space Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 12
Submit and Serve
With a commanding voice you shout out to the battlefield "Submit and serve or DIE!" This is a Power designed to get enemies to surrender so they can become slaves. This is to be used along with Parley. This not only attempts to lower the enemies Combat Maneuvers but also increase allies Combat Maneuvers for a better chance of success. If successful and all enemies surrender, then they are considered Being Captured.
  • Combat Maneuvers +1 Target: Creatures (6) Range: 1 Space Duration: 1 Round
  • Combat Maneuvers -3 Target: Creatures (6) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 80
Cripple and Pin
Shards of carapace pierce the flesh, slowing and weakening your foes.
  • Damage -21 Target: Creature (1) Range: 9 Spaces Duration: 2 Rounds
  • Healing -21 Target: Creature (1) Range: 9 Spaces Duration: 2 Rounds
  • Speed -5 Target: Creature (1) Range: 9 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT Cost: 181
Calm Emotions
This Power calms agitated creatures. You have no control over the affected creatures, but calm emotions can stop raging creatures from fighting or joyous ones from reveling.
  • Social +5 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 15
Revitalize
You pick out three allies and renew their will to battle!
  • 6d16 Healing Target: Creatures (3) Range: 5 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 174
Overload Shot
By overloading the reactor pack for the beam cannon, the suit can emit a single powerful strike.
  • Damage +55 Target: Creature (1) Range: 10 Spaces Duration: Instant
  • 20d16 Damage Target: AOE (2x2) Range: 10 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 401
Flame of Power
Fire erupts with from his fingers like searing torch of heat and light.
  • 10d10 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
  • Move Enemy 2 Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Elusive Attacks
You can't be pinned down when attacking your enemies.
  • Teleport Ally 4 Target: Creature (1) Range: Self Duration: Instant
  • 1d4 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Mystic | Use In: BT TT RT Cost: 9
Weave Web
You weave a web around your enemies in an effort to limit their movement.
  • Defenses -3 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
  • Speed -5 Target: AOE (4x4) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 162
Topple
You crash down onto your enemies around you. Careful, as this Power can hurt you as well with the accidently brush against a blade. This Power is a great Death Throe for large NPCs such as giants.
  • 5d10 Damage Target: AOE (3x3) Range: Self Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 76
Give Me Some Sugar Baby
You get some sugar and feel better.
  • 3d6 Healing Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 15
Greater Arcane Sight
This Power makes your eyes glow blue and helps you to see magical auras.
  • Perception +8 Target: Creature (1) Range: Self Duration: 5 Rounds
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 155
Scrounge Object
Having to improvise her entire life, Tabatha is able to scrounge up just about any small basic object that may be needed for a certain job.
  • Crafting +3 Target: Creature (1) Range: Self Duration: Instant
  • Create Object: 5 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 13
Bola Choke
You throw a bola at your enemy in an attempt to capture them quickly. The bola wraps around their neck choking and hindering them. The Power reduces Hit Points by 25 and lowers Speed and Defenses for a few rounds.
  • Defenses -3 Target: Creature (1) Range: 8 Spaces Duration: 2 Rounds
  • Hit Points -10 Target: Creature (1) Range: 8 Spaces Duration: 2 Rounds
  • Speed -2 Target: Creature (1) Range: 8 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 96
Arc of Smiting
A crack of thunder erupts from the lightning arc created as the piercing rays of pure moonlight slice through your opponent.
  • 10d10 Damage Target: AOE (3x3) Range: 15 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 206
Blink About
In a blink of an eye you appear somewhere else nearby. This shifting around gives you confidence which heals you slightly.
  • 1d16 Healing Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 20 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 52
What's That!?
"What's that?" you shout pointing into the distance. As soon as your opponent looks away your knuckles fly in for a sucker punch.
  • 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 6
Never Cornered
You can never seem to be cornered. When you seem to, you are able to pop through the shadows a few Spaces away. This action of evading your enemies is invigorating and heals your Hit Points some.
  • 1d4 Healing Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 6 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 10
Disable the Dangerous
Seeing that a morsel of food might be a bit dangerous you jump it, deliver a powerful dose of poison, then leap out. This will weaken the tasty bite so there is less risk it will bite back.
  • Attack -6 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 80
Chop
You viciously and aggressively chop away at your enemy!
  • 5d6 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 27