Fyxt Power Database Search

 

Just like in other popular RPG’s like Dungeons and Dragons, the Fyxt Role Play Game System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

Here players can browse through and search the ever-expanding Fyxt RPG Power Database.

Fyxt RPG Power Filters
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Combatant Powers 885
Standard Fyxt RPG Powers 1173
Generalist Powers 525
Advanced Fyxt RPG Powers 580
Mystic Powers 379
Total Fyxt RPG Powers 1753
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Random Fyxt RPG Powers
Hell hath no fury....
While women are some of the most loving, caring, and gentle creatures on the planet, they can be painfully aggressive when scorned. This power causes a surge of fire to erupt with whatever weapon she is using--be it words, hands, or something held. The impact means the target is hesitant
  • Attack -4 Target: Creature (1) Range: 3 Spaces Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 39
Patch Up a Guard
Jacob has learned a little healing over all the years of travel. He patches up a guard enough to keep them on duty and protecting his wares.
  • 1d4 Healing Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 9
Tantrum
You throw a Tantrum and say hurtful things causing a people to be hurt and move away from you.
  • 1d6 Damage Target: AOE (2x2) Range: 3 Spaces Duration: Instant
  • Move Enemy 3 Target: AOE (2x2) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 25
Solid as Stone
Your stalwart defenses become difficult to overcome.
  • Defenses +5 Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 49
Demonic Pulse
With but a thought you send an evil pulse of energy at your target tossing them back. This blast of energy does Damage and leaves them stunned lowering their Attack.
  • 4d12 Damage Target: Creature (1) Range: 5 Spaces Duration: Instant
  • Attack -4 Target: Creature (1) Range: 5 Spaces Duration: 1 Round
  • Move Enemy 5 Target: Creature (1) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 75
Color Spray
A vivid cone of clashing colors springs forth from your hand confusing and dazing your opponent. The shape of this Power is a cone. 3x3x3
  • Attack -2 Target: Spaces (9) Range: 1 Space Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 19
Disable the Dangerous
Seeing that a morsel of food might be a bit dangerous you jump it, deliver a powerful dose of poison, then leap out. This will weaken the tasty bite so there is less risk it will bite back.
  • Attack -6 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 80
Soften Target
You line up a crippling shot on your target in an attempt to soften them up for the kill.
  • Healing -15 Target: Creature (1) Range: 7 Spaces Duration: 2 Rounds
  • Hit Points -105 Target: Creature (1) Range: 7 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT Cost: 150
Feast of Flesh
Seeing a meal so close you dig your claws in and begin to feast on the enemies while they still live!
  • 4d10 Damage Target: AOE (2x2) Range: 1 Space Duration: Instant
  • Move Enemy 1 Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 50
Helpful Nudge
When an ally can't quite get to where they need to be you give them a helpful nudge.
  • Move Ally 5 Target: Creature (1) Range: 8 Spaces Duration: Instant
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 25
Call Them Out
Dune points out a target and declares to the battlefield, "You're mine!" The fear of impending destruction gnaws away at their will to continue.
  • 1d16 Damage Target: Creature (1) Range: 10 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 88
Something Sticky
Billy flings a big sloppy booger onto his enemy grossing them out causing their Defenses to drop.
  • Defenses -2 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Water Cannon Crippling
You blast a powerful stream of water at your enemy blasting them back and dazing them.
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 5d12 Damage Target: Spaces (9) Range: 1 Space Duration: Instant
  • Defenses -3 Target: Creatures (2) Range: 10 Spaces Duration: 1 Round
  • Move Enemy 5 Target: Spaces (9) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 169
Shadow Shift
You slide through nearby shadows to position yourself for an attack.
  • Move Ally 5 Target: Creature (1) Range: 1 Space Duration: Instant
  • 14d12 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 121
Silver Rain
This brief assault causes damage over an area. Cloaked in silver light and twinkling like a starlit night, enemies tend to glow for a short time after the spell is cast. While it does no damage, some of the more weak minded enemies may end up distracted trying to brush the silver off.
  • 9d10 Damage Target: AOE (3x3) Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 150
Pain Fuels Me
As enemies get close to you, you feel their pain, misery, and doubt. You feed on this redirecting it back to them and enhancing your own abilities for a short time.
  • Attack +4 Target: Creature (1) Range: Self Duration: Instant
  • Recovery +20 Target: Creature (1) Range: Self Duration: 2 Rounds
  • 1d8 Damage Target: Aura 1 Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 48
Painful Strike
With careful timing you attack your enemy delivering a painful strike.
  • Damage +1 Target: Creature (1) Range: Self Duration: Instant
  • 1d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 8
CHOMP
You take a massive bite of your enemy!
  • Attack +5 Target: Creature (1) Range: Self Duration: Instant
  • 4d16 Damage Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 101
You're Going Nowhere
You shoot out taser coils at your enemy. On impact you are able to yank them back towards you as they are getting electrified. The lingering effects of the tasering make it difficult to Teleport and it lessons the targets Resistance.
  • 1d12 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
  • Move Enemy 5 Target: Creature (1) Range: 4 Spaces Duration: Instant
  • Resistance -10 Target: Creature (1) Range: 4 Spaces Duration: 2 Rounds
  • Weaken Teleporting -10 Target: Creature (1) Range: 4 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Mystic | Use In: BT Cost: 91
Terrible Bite
You bite your enemy and thrash your head about to tear off a chunk causing a nasty bleeding wound.
  • 4d10 Damage Target: Creature (1) Range: 1 Space Duration: 3 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 91