Fyxt Power Database Search


Just like in other popular RPG’s like Dungeons and Dragons, the Fyxt Role Play Game System uses Powers to give the character a wide variety of special things that they can do, like spells and abilities in other RPG’s.

Here players can browse through and search the ever-expanding Fyxt RPG Power Database.

Fyxt RPG Power Filters
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Combatant Powers 709
Standard Fyxt RPG Powers 1020
Generalist Powers 481
Advanced Fyxt RPG Powers 473
Mystic Powers 331
Total Fyxt RPG Powers 1493
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Random Fyxt RPG Powers
Where'd that come from?
This high impulse shot is intended to catch someone offguard and take them out from a long range.
  • Attack +3 Target: Creature (1) Range: Self Duration: 2 Rounds
  • Move Ally 4 Target: Creature (1) Range: Self Duration: Instant
  • 9d10 Damage Target: Creature (1) Range: 7 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT Cost: 98
Call Them Out
Dune points out a target and declares to the battlefield, "You're mine!" The fear of impending destruction gnaws away at their will to continue.
  • 1d16 Damage Target: Creature (1) Range: 10 Spaces Duration: 5 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 88
Ally Communication
Hacking into the local communication systems you are able to communicate with your allies nearby.
  • Far Communication 10k Target: Creatures (4) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 62
Play Date Dominance
Sometimes kids like to “play” a little rough. When this happens Billy finds himself having to show who is going to dominate the “play date”. When Billy has to fight he can, and quite effectively.
  • Attack +1 Target: Creature (1) Range: Self Duration: 4 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 16
Mow Down The Fodder
As the minions rush in, you cut them down and send them back.
  • 1d4 Damage Target: AOE (3x3) Range: 1 Space Duration: Instant
  • Move Enemy 5 Target: AOE (3x3) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 36
Light Group Heal
Here is some light healing for a small group.
  • 6d6 Healing Target: AOE (2x2) Range: 3 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 51
Never Cornered
You can never seem to be cornered. When you seem to, you are able to pop through the shadows a few Spaces away. This action of evading your enemies is invigorating and heals your Hit Points some.
  • 1d4 Healing Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 6 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 10
Haul Away, Joe
A sea shanty from the original Age of Sail. A rousing ditty that encourages your crew to watch eachother's backs. Defenses +3 Range 5 2 rounds
  • Defenses +2 Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 15
Deceptive Strike
Using the shadows you trick your enemy into thinking an attack is coming from one side, and then hit them from the other. Staggered from the deception their Hit Points are lowered for a short duration.
  • 1d4 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
  • Hit Points -10 Target: Creature (1) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 15
Hopeful Encouragement
With an encouraging word, you urge your allies back into the fray.
  • Hit Points +85 Target: Creature (1) Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Mystic | Use In: BT Cost: 43
Blast of Frost
You blast your enemy with an extremely cold wave of frost. The flash freeze leaves your enemy freezing for a short time after the initial blast causing further Damage. The numbing cold also reduces the enemy's total Hit Points.
  • 1d4 Damage Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
  • Hit Points -5 Target: Creature (1) Range: 3 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 26
Outburst
In an outburst of emotion you yell at your enemies causing their Defenses to drop because of the distraction.
  • Defenses -2 Target: Spaces (2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
I get you now!
Seeing a friend in need you charge to their aid!
  • Move Ally 3 Target: Creature (1) Range: 1 Space Duration: Instant
  • 2d6 Damage Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 15
Trample
Trampling through the area you stomp and smash your enemies in a 4 Space line.
  • Move Ally 4 Target: Spaces (4) Range: 1 Space Duration: Instant
  • 4d8 Damage Target: Spaces (4) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 54
Flying Cows
Incredibly strong wind picks up nearby objects and toss them at your enemies.
  • 3d16 Damage Target: Spaces (36) Range: 5 Spaces Duration: Instant
  • Move Enemy 3 Target: Spaces (36) Range: 5 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 221
That's a bad Baddie!
If someone tries to bully you, you don't have to take that. Push them back!
  • 2d4 Damage Target: Creature (1) Range: 2 Spaces Duration: Instant
  • Move Enemy 1 Target: Creature (1) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 13
Grimlore's Mauling
Grimlore swings his maul around with reckless abandon trying to smash everything in its path.
  • 2d4 Damage Target: AOE (2x2) Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 17
Blast Wave
You release a strong concussive wave of fire and force from you extending outward in all directions. This blast Moves enemies and does Damage to them. The Shape of this Space is 3x3x1. Basically 3x3 square with the center target, you, excluded from the effects.
  • 3d10 Damage Target: Spaces (9) Range: Self Duration: Instant
  • Move Enemy 7 Target: Spaces (9) Range: Self Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 82
Aimed Arrow Shot
With careful aim you line up a target and let an arrow fly.
  • 1d6 Damage Target: Creature (1) Range: 4 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 10
Exorcise Evil
Chanting an ancient Latin spell you weaken your target. The target's Defenses and Attack are lowered.
  • Attack -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
  • Defenses -4 Target: Creature (1) Range: 5 Spaces Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 64