Just like in other popular RPG’s like Dungeons & Dragons, the Fyxt RPG system uses items and equipment to enhance player characters.
The Fyxt RPG has a highly streamlined and powerful items system with a nearly infinite amount of item possibilities. Dive into Fyxt Items and see what you can find!
It’s a lot easier to find the perfect item for your character in the the Fyxt RPG. Or, if you have an item in mind that will be great for your character, just build it with the Fyxt RPG Custom Item Generator!
Random Fyxt Items
- Healing +21
- This effect grants a bonus of Healing +21.
- Superior Healing Elixir
- This sweet and very bubbly liquid heals the target's Hit Points.
- 5d12 Healing Target: Creature (1) Range: 1 Space Duration: Instant
- Reaction +3
- This effect grants Reaction +3.
- Recovery +60
- This effect will grant Recovery +60.
- Improved Effort Point Increase
- Increase the total amount of Effort Points by 6.
- Renewed By Hope
- Letting hope renew and repair your resolve you feel better. As the blessings of the Heroes of Hope wash over you, you are inspired to great things this round.
- 5d10 Healing Target: Creature (1) Range: 5 Spaces Duration: Instant
- Attack +5 Target: Creature (1) Range: 5 Spaces Duration: 1 Round
- Defenses +5 Target: Creature (1) Range: 5 Spaces Duration: 1 Round
- Damage +28
- This effect grants Damage +28.
- Improved Enhanced Critical Attack
- Critical Attacks become a 18 or higher if the Attack hits. Only 20's auto-hit.
- Minor Enhanced Damage
- Add 1 die to all powers that damage Hit Points.
- Athletics +7
- This effect grants Athletics +7.
- Defenses +7
- This effect grants Defenses +7.
- Hit Points +50
- This effect will modify Hit Points +50.
- Speed +5
- This effect grants Speed +5.
- Improved Defenses
- Add 3 to all Defenses.
- Improved Hit Points
- Add 60 Hit Points.
- Defenses +6
- This effect grants Defenses +6.
- Lesser Hit Points
- Add 30 Hit Points.
- Improved Additional Damage Boosts
- Damage Boost 4 times during Battle Time.
- Improved Damage Boost
- Increase the Hit Point damage of a Power by 30% 1 time during Battle Time.
- Improved Damaging Critical
- Critical Hits do 20 extra damage.
- Attack +2
- This effect grants Attack +2.
- Damage +1
- This effect grants Damage +1.
- Attack +10
- This effect grants Attack +10.
- Damage +45
- This effect grants Damage +45.
- Healing +55
- This effect grants a bonus of Healing +55.
- Move Ally 5
- This effect will Move an ally target 5 spaces.
- Move Enemy 5
- This effect will Move an enemy target 5 spaces.
- Superior Primary Power Point Increase
- Increase Primary Power Pool by 50 points.
- Superior Reroll
- Reroll 5 dice rolls of 5 or lower between every Full Rest.
- Speed +1
- This effect grants Speed +1.