Fyxt RPG Character Sheet


Golem Fabricator
Golem Fabricator is a Mystic Protector who is Focused
Character
Level
12
Tier
3
Range
Far
NPC Tier
Specialist
Difficulty
Difficult
Group Level
11
Group Size
6 - 8
Body
3
Mind
12
Spirit
8
Durability
104%
Mobility
Reaction
15
Speed
7
Max Move
650
Health
Hit Points
462
Defenses
Body
25
Mind
34
Spirit
30
Defense Bonus
3
Healing
Mystic
30
Generalist
14
Attacks
Body
9
Mind
18
Spirit
14
Add Range
6
Damage
Combatant
9
Mystic
18
Golem Fabricator's Skills : 20 / 30 / 40
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
3 18 8 8 12 18 8 8
At Will Powers | Defensive Mystic
d20 +18 to Attack Mind Defense | +18 to Damage | +30 to Healing
Basic Attack
This is Golem Fabricator's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 12 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Golem Fabricator's Combat Maneuvers.
Keep On Keeping On
You direct healing magic into your golem creations. You must keep them fighting or you just might have too!
  • 3d6 Healing (11) Target: Creatures (3) Range: 10 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 50
Signature Powers | Defensive Mystic
d20 +18 to Attack Mind Defense | +18 to Damage | +30 to Healing
Gotta Go!
If you don't get out of there you are going to die! So that is just want you do, flee.
  • Far Teleport Ally 10k Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 15
Rain of Wrenches
You throw tools and other objects around you at your enemies. This pummeling does Damage but also Moves them around as they try to avoid the barrage.
  • 3d10 Damage (17) Target: Creatures (3) Range: 17 Spaces Duration: Instant
  • Move Enemy 2 Target: Creatures (3) Range: 17 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 136
Repair Golem
Seeing your golem in disrepair you infuse it with energy to keep it going.
  • 12d10 Healing (66) Target: Creature (1) Range: 12 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 95
Roleplay Details for Golem Fabricator
Physical
Age
Middle Age
Height
5 Foot 4 Inches
Weight
100
Cleanliness
Dirty and Gross from Work
Hair Style
Wield and Unkempt
Accoutrement
Jewelers Eye
Accoutrement
Belt of Tools of the Trade
Personality
Authority Attitude
Doesn't Care
Collector
Anything That Can Be Used in Fabrication
Enjoyments
Creating Golems
Primary Motivation
Creating New "Life"
Secondary Motivation
Making Lots of Money
Historical
Acquaintance
Black Market Brokers
Alliances
Whoever Hires Them
Enemy
Naturalists
Career
Golem Fabricator
Crime
Petty Theft and Tresspassing
Languages
Common
Golem Fabricator's Character Notes
Lawless
Golem Fabricator's see what they do as something outside of the laws of nature, so they are outside of the laws of man. They create life and will generally do whatever it takes to do so. This includes stealing, using banned rituals, and may even include murder.
Created: 2015-10-27 16:35:26 | Updated: 2015-10-27 13:35:26
Work for Anyone
Golem Fabricator's have no real qualm with whom they work for as long as they are sure they can pay. For those they do not trust they require a much higher down payment on their work. However, they will take money from just about anyone to further their craft.
Created: 2015-10-27 16:35:29 | Updated: 2015-10-27 13:35:29
Keep Mostly Clean
Though they do not care if they break laws they know they would not be able to practice their craft in prison. With this in mind they often hire cheap small time criminals to get the more dangerous or illegal jobs done.
Created: 2015-10-27 16:36:58 | Updated: 2015-10-27 13:36:58
Live to Craft Another Day
Golem Fabricators love to watch what their creations can do. This is brought out most when they are forced to fight. They will watch their golems fight but if they are threatened themselves they are quick to flee. It is better to lose a golem then ones own life.
Created: 2015-10-27 16:39:05 | Updated: 2015-10-27 13:39:05
Golem Fabricator's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Fyxt RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Golem Fabricator's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
6
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Golem Fabricator's Assets

Golem Fabricator's Equipped Items

Golem Fabricator's Unequipped Items

Golem Fabricator's Power Pools
At Will Powers
Defensive Mystic
Power Cap
55
Points Left
5
Signature Powers
Defensive Mystic
Total Points
354
Power Cap
110
Points Left
108

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Golem Fabricator's At Will Powers
Keep On Keeping On
You direct healing magic into your golem creations. You must keep them fighting or you just might have too!
  • 3d6 Healing Target: Creatures (3) Range: 4 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 50
Golem Fabricator's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Golem Fabricator's Signature Powers
Gotta Go!
If you don't get out of there you are going to die! So that is just want you do, flee.
  • Far Teleport Ally 10k Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: TT RT Cost: 15
Rain of Wrenches
You throw tools and other objects around you at your enemies. This pummeling does Damage but also Moves them around as they try to avoid the barrage.
  • 3d10 Damage Target: Creatures (3) Range: 11 Spaces Duration: Instant
  • Move Enemy 2 Target: Creatures (3) Range: 11 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 136
Repair Golem
Seeing your golem in disrepair you infuse it with energy to keep it going.
  • 12d10 Healing Target: Creature (1) Range: 6 Spaces Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 95

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Golem Fabricator's Level One Choices
Traits
Body
3
Mind
12
Spirit
8
Rank
Specialist
Difficulty
Difficult
Group Size
6
Auto Gear
Yes
NPC Bonus
6
Character Type
Archetype
Mystic
Style
Protector
Focus
Focused
Skill 1
Crafting
Skill 2
Scholar
Disciplines
Signature
Defensive Mystic
Range Tactics
Far
Target Tactics
Both
Level One Notes
Golem Fabricator creates golems. They hold the secret knowledge and do all of the work to gather, collect, and create everything they need to create the golem they are working on. They often have unsavory or even downright evil ways in which they accomplish their work.
Tags
Far Range, Focused, Medieval, Mystic, Protector, Ranged Combat, Reaction, Specialist
Golem Fabricator's Skill Point Distribution
Athletics

0

Crafting

6

Nature

0

Perception

0

Religion

0

Scholar

6

Social

0

Subterfuge

0

Golem Fabricator's Specialty Choices
Level Gained
Specialty and Description
12
Improved Ranged Combat
'Increase Power Effects with a Range of 4 or higher by 6 Spaces.
12
Improved Reaction
'Increase Reaction by 3.
Golem Fabricator's Cheater Stuff
Name and Description
Modification
Amount

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