Fyxt RPG Character Sheet


Shadow Strangler
Shadow Strangler is a Generalist Aggressor who is Devoted
Character
Level
12
Tier
3
Range
Close
Target
Single
NPC Tier
Specialist
Difficulty
Difficult
Group Level
11
Group Size
6 - 8
Body
4
Mind
4
Spirit
15
Durability
95%
Mobility
Reaction
15
Speed
7
Max Move
700
Health
Hit Points
422
Resistance
15
Defenses
Body
23
Mind
23
Spirit
34
Healing
Mystic
10
Generalist
33
Attacks
Body
13
Mind
13
Spirit
24
Damage
Combatant
10
Mystic
10
Shadow Strangler's Skills : 20 / 30 / 40
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
4 15 15 15 4 4 21 21
At Will Powers | Offensive Generalist
d20 +24 to Attack Spirit Defense | +33 to Healing
Basic Attack
This is Shadow Strangler's Basic Attack.
  • 3d8 Damage Target: 1 Space Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Shadow Strangler's Combat Maneuvers.
Shadow Strangulation
This icy fingers of a shadow wrap around your target's throat and begin to choke off its air. Their Attack, Damage, and Defenses drop for a few rounds.
  • Attack -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Damage -10 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 59
Signature Powers | Offensive Generalist
d20 +24 to Attack Spirit Defense | +33 to Healing
Can't Outrun Your Shadow
Wherever your target goes, you go.
  • Movement, Flying Target: Creature (1) Range: Self Duration: Instant
  • Movement, Ground Target: Creature (1) Range: Self Duration: Instant
  • Movement, Swimming Target: Creature (1) Range: Self Duration: Instant
  • Speed +7 Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 76
Wrapped in Shadow
You summon a micro pocket of the Plane of Shadows around your target. They then will be in a Minor Environmental Penalties area as well as finding their Speed and ability to Teleport lessened due to their hazy connection to their own plane of existence.
  • Minor Hostile Environment Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
  • Speed -2 Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
  • Weaken Teleporting -4 Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 128
Roleplay Details for Shadow Strangler
Physical
Height
Same as Target
Weight
1
Deformation
Elongated Features for Strangling
Smell
None
Personality
Primary Motivation
Kill Whatever is Casting Them
Historical
Enemy
Light
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Shadow Strangler's Character Notes
Shadows Come Alive
Magic, supernatural happenings, or any number of other strange events can cause these strange creatures to materialize. They appear right next to their targets and are a manifestation of shadow. They are malicious and evil and only want to kill the target in which they are sprung from. Scholars know little else concerning these mysterious creatures.
Created: 2015-08-27 16:19:24 | Updated: 2015-08-27 13:19:24
At Home In The Dark
It is believed that these shadow creatures come from the Plane of Shadow. They can also appear randomly from any shadow though this is extremely rare. Their normal environment is darkness so they do not get any penalties. Conversely, PCs may experience a Minor or Major Environmental Penalties depending on when they are encountered. Bright light can help the PC cope with this penalty but it doesn't seem to have much effect on a Shadow Strangler.
Created: 2015-08-27 16:22:37 | Updated: 2015-08-27 13:22:37
Shadow Strangler's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Fyxt RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Shadow Strangler's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
6
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Shadow Strangler's Assets

Shadow Strangler's Equipped Items

Shadow Strangler's Unequipped Items

Shadow Strangler's Power Pools
At Will Powers
Offensive Generalist
Power Cap
64
Points Left
5
Signature Powers
Offensive Generalist
Total Points
392
Power Cap
129
Points Left
188

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Shadow Strangler's At Will Powers
Shadow Strangulation
This icy fingers of a shadow wrap around your target's throat and begin to choke off its air. Their Attack, Damage, and Defenses drop for a few rounds.
  • Attack -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Damage -10 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
  • Defenses -3 Target: Creature (1) Range: 1 Space Duration: 2 Rounds
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 59
Shadow Strangler's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 3d8 Damage Target: Creature (1) Range: 6 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -3 Target: Creature (1) Range: 12 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 4 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +3 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +3 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +3 Target: 3 Creatures Range: 12 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Shadow Strangler's Signature Powers
Can't Outrun Your Shadow
Wherever your target goes, you go.
  • Movement, Flying Target: Creature (1) Range: Self Duration: Instant
  • Movement, Ground Target: Creature (1) Range: Self Duration: Instant
  • Movement, Swimming Target: Creature (1) Range: Self Duration: Instant
  • Speed +7 Target: Creature (1) Range: Self Duration: Instant
  • Teleport Ally 14 Target: Creature (1) Range: Self Duration: Instant
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 76
Wrapped in Shadow
You summon a micro pocket of the Plane of Shadows around your target. They then will be in a Minor Environmental Penalties area as well as finding their Speed and ability to Teleport lessened due to their hazy connection to their own plane of existence.
  • Minor Hostile Environment Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
  • Speed -2 Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
  • Weaken Teleporting -4 Target: Space (1) Range: 5 Spaces Duration: 4 Rounds
Aggression: Offensive | Discipline: Generalist | Use In: BT TT RT Cost: 128

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Shadow Strangler's Level One Choices
Traits
Body
4
Mind
4
Spirit
15
Rank
Specialist
Difficulty
Difficult
Group Size
6
Auto Gear
Yes
NPC Bonus
6
Character Type
Archetype
Generalist
Style
Aggressor
Focus
Devoted
Skill 1
Social
Skill 2
Subterfuge
Disciplines
Signature
Offensive Generalist
Range Tactics
Close
Target Tactics
Single
Level One Notes
You very own shadow seems to spring to life and starts to strangle itself. You can feel what the shadow is doing. Something is very not right about this!
Tags
Aggressor, Close Range, Damage Resistance, Defenses, Devoted, Generalist, Single Target, Specialist, Stone Age
Shadow Strangler's Skill Point Distribution
Athletics

0

Crafting

0

Nature

0

Perception

0

Religion

0

Scholar

0

Social

6

Subterfuge

6

Shadow Strangler's Specialty Choices
Level Gained
Specialty and Description
12
Improved Damage Resistance
'Reduce damage by 15 anytime damage is taken.
12
Improved Defenses
'Add 3 to all Defenses.
Shadow Strangler's Cheater Stuff
Name and Description
Modification
Amount

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