Fyxt RPG Character Sheet


Minstrel - Instant Play Quest
Image of Minstrel - Instant Play Quest is a Generalist Neutral who is Focused
Character Mobility Health
Level 1
Tier 1
Range Close
Target Many
Body 4
Mind 1
Spirit 7
Durability 97%
Reaction 9
Speed 4
Max Move 750
Weight Limit 300
Carried 28
Hit Points 31
Death Limit -10
Dying Rate 3
Revived HP 7
Minstrel - Instant Play Quest's Skills
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
5 8 8 9 2 2 9 8
Minstrel - Instant Play Quest's Advanced Fyxt RPG Options
Fyxt Premium Member Only Game Options Upgrade to a Fyxt RPG Premium Membership
Minstrel - Instant Play Quest's Combat Abilities and Powers
Defenses Healing Attacks Damage
Body 14
Mind 11
Spirit 17
Mystic 1
Generalist 8
Body 4
Mind 1
Spirit 7
Combatant 4
Mystic 1
Increased Range, Add Damage Dice, and Add Healing Dice for Powers is automatically calculated below.
At Will Powers | Defensive Generalist
d20 +7 to Attack Spirit Defense | +8 to Healing
Basic Attack
This is Minstrel - Instant Play Quest's Basic Attack.
  • 1d4 Damage Target: 1 Space Range: 2 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Minstrel - Instant Play Quest's Combat Maneuvers.
Word of Encouragement
With a few well spoken words of encouragement you inspire an ally giving them a bonus to Attack for a short time.
  • Attack +2 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 9
Primary Discipline Powers | Defensive Generalist
d20 +7 to Attack Spirit Defense | +8 to Healing
Inspired Defenses
Standing with your allies you speak of the glory and renown they can earn through battle. Your words inspire, granting increased Defenses for a few rounds.
  • Defenses +1 Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 18
Rousing Rally
Looking to your companions with a smile you say a few words to each rousing their spirits to greater heights! Space is a 1x2 area.
  • 1d4 Healing (3) Target: Spaces (2) Range: 1 Space Duration: Instant
  • Attack +2 Target: Spaces (2) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 18
Secondary Discipline Powers | Offensive Generalist
d20 +7 to Attack Spirit Defense | +8 to Healing
Outburst
In an outburst of emotion you yell at your enemies causing their Defenses to drop because of the distraction.
  • Defenses -2 Target: Spaces (2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
You Are Weak
You taunt your enemy and strike a nerve reducing their Damage for a short time.
  • Damage -6 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Tertiary Discipline Powers | Offensive Combatant
d20 +4 to Attack Body Defense | +4 to Damage
Startling Reaction
You are able to react to encounters and other situations quickly increasing your Reaction. This can startle an enemy next to you reducing their Reaction. This Power can be used along with any Reaction check. If an enemy is within 1 Space you can lower their Reaction roll with a successful Attack against Body Defense before their Reaction check is rolled.
  • Reaction +1 Target: Creature (1) Range: Self Duration: Instant
  • Reaction -2 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT TT RT Cost: 7
Support Shot
You support your allies by shooting an enemy a short distance away.
  • 1d4 Damage (3) Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 7
Other Powers Available From Items
Minor Healing
With but a touch of a healing hand the target's Hit Points are healed slightly.
  • 1d6 Healing (4) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6
Minor Healing
With but a touch of a healing hand the target's Hit Points are healed slightly.
  • 1d6 Healing (4) Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6
Images of Minstrel - Instant Play Quest
Minstrel - Instant Play Quest's Role Play Details
Physical Personality Historical
This character does not have any physical characteristics. If this is your character you can add some using the button above to edit the character's role play options. This character does not have any personality characteristics. If this is your character you can add some using the button above to edit the character's role play options. This character does not have any historical characteristics. If this is your character you can add some using the button above to edit the character's role play options.
Minstrel - Instant Play Quest's Known Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Minstrel - Instant Play Quest's Character Notes
Missing RP Information
The RP information is missing so the player using this character can make up whatever they wish to describe their character.
Created: 2014-11-16 15:26:51 | Updated: 2014-11-16 18:09:39
Basic Thought Behind This Character
This characters main purpose is to give their allies bonuses. This Minstrel also has some Powers to give enemies penalties. The Minstrel also has a few support Powers to help out in finishing off enemies. The Minstrel also has fairly strong skills that allow them to help out in many different ways.
Created: 2014-11-16 15:30:55 | Updated: 2014-11-16 12:30:55
Minstrel - Instant Play Quest's Wealth
Cash
Items
Assets
Total
Minstrel - Instant Play Quest's Equipped Items
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Bracelets of Reaction +1
This silver bracelet is made of two thin bands of metal with a single knot tied in the center. When worn they grant the wearer increase Reaction.
  Availability: Common | Item Type: Basic | Category: Jewelry | Genre: Medieval
  Level to Use: 1st | Weight: 1 Carried | Cost: 2,000
 
I Reaction +1
Minstrel - Instant Play Quest's Assets
It doesn't appear this character has any assets. If they acquire some, enter them on the Edit Character Items page. Assets might include a house or apartment, gold mine, or any other thing of value that doesn't fall under an item the character would carry.
Minstrel - Instant Play Quest's Unequipped Items
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Potion of Healing, Minor
This small vile of sweet tasting liquid heals the imbiber minorly.
  Availability: Common | Item Type: Basic | Category: Disposable | Genre: Stone Age
  Required Level to Use: 1st | Weight: 1 Carried | Cost: 40
 
I Healing +1
Item Powers
Minor Healing
With but a touch of a healing hand the target's Hit Points are healed slightly.
  • 1d6 Healing Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6
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Potion of Healing, Minor
This small vile of sweet tasting liquid heals the imbiber minorly.
  Availability: Common | Item Type: Basic | Category: Disposable | Genre: Stone Age
  Required Level to Use: 1st | Weight: 1 Carried | Cost: 40
 
I Healing +1
Item Powers
Minor Healing
With but a touch of a healing hand the target's Hit Points are healed slightly.
  • 1d6 Healing Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Defensive | Discipline: Mystic and Generalist | Use In: BT TT RT Cost: 6
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Standard Traveling Kit
This is a basic traveling kit that is available to all. It contains a few of the essentials that anyone would want on their travels. This kit includes; bedroll, fire starter (flint and steel/lighter), one light source (torch/flashlight), 7 days of dried rations for 1 character, container for 7 days’ worth of water for 1 character, and 10 spaces length of rope all inside a basic backpack.
  Availability: Common | Item Type: Mundane | Category: Tools and Kits | Genre: Stone Age
  Required Level to Use: 1st | Weight: 25 Carried | Cost: 250
Minstrel - Instant Play Quest's Power Pools
At Will Powers
Defensive Generalist
Power Cap 9
Points Left 0
Primary Discipline Powers
Defensive Generalist
Total Points 37
Power Cap 18
Points Left 1
Secondary Discipline Powers
Offensive Generalist
Total Points 22
Power Cap 11
Points Left 0
Tertiary Discipline Powers
Offensive Combatant
Total Points 15
Power Cap 7
Points Left 1

Unmodified Powers are listed here. This is where errors for Powers will also be displayed.

Minstrel - Instant Play Quest's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 1d4 Damage Target: Creature (1) Range: 2 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -1 Target: Creature (1) Range: 4 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 2 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +1 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +1 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +1 Target: 1 Creatures Range: 4 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Minstrel - Instant Play Quest's At Will Powers
Word of Encouragement
With a few well spoken words of encouragement you inspire an ally giving them a bonus to Attack for a short time.
  • Attack +2 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 9
Minstrel - Instant Play Quest's Primary Discipline Powers
Inspired Defenses
Standing with your allies you speak of the glory and renown they can earn through battle. Your words inspire, granting increased Defenses for a few rounds.
  • Defenses +1 Target: Creatures (2) Range: 4 Spaces Duration: 2 Rounds
Aggression: Defensive | Discipline: Combatant and Generalist | Use In: BT Cost: 18
Rousing Rally
Looking to your companions with a smile you say a few words to each rousing their spirits to greater heights! Space is a 1x2 area.
  • 1d4 Healing Target: Spaces (2) Range: 1 Space Duration: Instant
  • Attack +2 Target: Spaces (2) Range: 1 Space Duration: 1 Round
Aggression: Defensive | Discipline: Generalist | Use In: BT TT RT Cost: 18
Minstrel - Instant Play Quest's Secondary Discipline Powers
Outburst
In an outburst of emotion you yell at your enemies causing their Defenses to drop because of the distraction.
  • Defenses -2 Target: Spaces (2) Range: 2 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
You Are Weak
You taunt your enemy and strike a nerve reducing their Damage for a short time.
  • Damage -6 Target: Creature (1) Range: 3 Spaces Duration: 1 Round
Aggression: Offensive | Discipline: Combatant and Generalist | Use In: BT Cost: 11
Minstrel - Instant Play Quest's Tertiary Discipline Powers
Startling Reaction
You are able to react to encounters and other situations quickly increasing your Reaction. This can startle an enemy next to you reducing their Reaction. This Power can be used along with any Reaction check. If an enemy is within 1 Space you can lower their Reaction roll with a successful Attack against Body Defense before their Reaction check is rolled.
  • Reaction +1 Target: Creature (1) Range: Self Duration: Instant
  • Reaction -2 Target: Creature (1) Range: 1 Space Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT TT RT Cost: 7
Support Shot
You support your allies by shooting an enemy a short distance away.
  • 1d4 Damage Target: Creature (1) Range: 3 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 7
Minstrel - Instant Play Quest's Level One Choices
Traits Character Type Disciplines
Body 4 Archetype Generalist Primary Discipline Defensive Generalist
Mind 1 Style Neutral Secondary Offensive Generalist
Spirit 7 Focus Focused Tertiary Offensive Combatant
Skill 1 Social Skill 2 Perception Genre Stone Age
Level One Notes This character was created for the Instant Play Fyxt RPG Quest. This Minstrel is designed to give allies bonuses, penalize enemies, and lastly assist in the battle.
Minstrel - Instant Play Quest's Selected Skill Increases
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
00010010
Minstrel - Instant Play Quest's Specialty Choices
Level Specialty and Description
Level 1
Minor Reaction
Increase Reaction by 1.
Minstrel - Instant Play Quest's Leveling Choices After 1st
Level Trait Skill One Skill Two

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Minstrel - Instant Play Quest's Cheater Stuff
Name Description Modification Amount

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