Fyxt RPG Character Sheet


Splody Twisted Orc Minion
Splody Twisted Orc Minion is a Combatant Aggressor who is Devoted
Character
Level
13
Tier
4
Range
Close
Target
Single
NPC Tier
Minion
Difficulty
Easy
Group Level
15
Group Size
3 - 5
Body
12
Mind
3
Spirit
3
Durability
100%
Mobility
Reaction
12
Speed
8
Max Move
1,300
Health
Hit Points
1 Hit
Defenses
Body
26
Mind
17
Spirit
17
Healing
Mystic
7
Generalist
7
Attacks
Body
20
Mind
11
Spirit
11
Damage
Combatant
29
Mystic
7
Splody Twisted Orc Minion's Skills
Athletics Crafting Nature Perception Religion Scholar Social Subterfuge
16 12 3 7 3 3 3 3
Splody Twisted Orc Minion's Advanced Fyxt RPG Options
At Will Powers | Offensive Combatant
d20 +20 to Attack Body Defense | +29 to Damage
Basic Attack
This is Splody Twisted Orc Minion's Basic Attack.
  • 4d10 Damage Target: 1 Space Range: 8 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant or Mystic | Use: BT
Combat Maneuvers
Look to the Power Tab for Splody Twisted Orc Minion's Combat Maneuvers.
Corrupt Orc Rage
Driven to madness by the corrupt magic within them these orcs charge into battle with reckless abandon.
  • Move Ally 5 Target: Creature (1) Range: Self Duration: Instant
  • 5d8 Damage (23) Target: AOE (2x2) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 66
Roleplay Details for Splody Twisted Orc Minion
Physical
Cleanliness
Dirty
Deformation
Random deformation from dark magic corruption
Weight
365
Height
6'6"
Personality
Boldness
Fearless
Expression of Beliefs
More killing the better.
Conformity
These are totally chaotic creatures.
Historical
Became Undead
They are created by dark magic.
Languages
This character does not have any languages they know. This will make communication difficult. If this is your character you can add some using the button above to edit the character's role play options.
Splody Twisted Orc Minion's Character Notes
Born of Black Magic
These orcs are conjured from dark magic. They are summoned just before battles and send in as shock troops. The magic that created, and holds them together, is highly unstable. Upon their "defeat" this dark magic is violently released.
Created: 2014-09-17 17:01:51 | Updated: 2014-09-17 14:01:51
Splody Twisted Orc Minion's Wealth
Cash
Items
Assets
Total

NPC Auto Assigned Bonuses

Fyxt RPG auto generated NPC Bonuses represent normal gear, items, and coolness of a NPC. With these mods regular items don’t need to be added. These can also represent tough hide, sharp teeth, and other natural strengths of a NPC animal or monster. If you want to equip the NPC with specific gear you can, but they are not needed. Character Items should be equivalent to these to keep this character balanced. If many items with bonuses are added consider removing Auto Assigned Bonuses from the NPC. This can be done in Edit Level > Base NPC.
Splody Twisted Orc Minion's Auto Assigned Bonuses
Auto Bonuses
Yes
Auto Value
4
The bonus is automatically added to the NPC's Attack, Damage, Defenses, and Healing. The Character Tier of the NPC is also added to Speed.
Splody Twisted Orc Minion's Assets

Splody Twisted Orc Minion's Equipped Items

Splody Twisted Orc Minion's Unequipped Items

Splody Twisted Orc Minion's Power Pools
At Will Powers
Offensive Combatant
Power Cap
75
Points Left
9

Unmodified Powers are listed on this page. Errors for Powers will also be displayed.

Splody Twisted Orc Minion's At Will Powers
Corrupt Orc Rage
Driven to madness by the corrupt magic within them these orcs charge into battle with reckless abandon.
  • Move Ally 5 Target: Creature (1) Range: Self Duration: Instant
  • 5d8 Damage Target: AOE (2x2) Range: 6 Spaces Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT Cost: 66
Splody Twisted Orc Minion's Basic Attack & Combat Maneuvers
Basic Attack
This is a basic attack. Either Body Attack versus Body Defense or Mind Attack versus Mind Defense. This would be the Power used for attacks that the character does not have a specific Power for. Examples might be throwing an object or grabbing some object and attacking with it. This Power is the stand in for all such actions.
  • 4d10 Damage Target: Creature (1) Range: 8 Duration: Instant
Aggression: Offensive | Discipline: Combatant and Mystic | Use In: BT
Exploit Weakness
You attempt to find a weakness in the target. Roll a Mind Attack versus Mind Defense. On a successful Attack the target will suffer a penalty to Defenses for a round due to exposing a weaknesses.
  • Defenses -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Mystic | Use In: BT
Head Games
You attempt to mess with your target's head. Roll Spirit Attack against Spirit Defense. On a successful Attack, you can dictate who the target must attack. If they fail to attack the Head Games target, then they suffer an Attack penalty.
  • Attack -4 Target: Creature (1) Range: 16 Duration: 1 Round
Aggression: Offensive | Discipline: Generalist | Use In: BT
Knock Around
You attempt to move a target. Roll Body Attack versus Body Defense. On a successful Attack, you are able to move the target. Size differences can modify the amount moved.
  • Move Enemy 5 Target: Creature (1) Range: 1 Duration: Instant
Aggression: Offensive | Discipline: Combatant | Use In: BT
Reckless Offense
Use this to recklessly attack in combat. This grants both bonuses and penalties for a round. At anytime during this Combat Maneuver an At-Will Power can be used.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Attack +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses -4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Offensive | Discipline: All | Use In: BT
Careful Defense
Use this to increase your Defenses. During this action you may only use defensive disposable items.
  • Speed +4 Target: Creature (1) Range: Self Duration: 1 Round
  • Defenses +4 Target: Creature (1) Range: Self Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT
Parley
Attempts to calm down the conflict by moving from Battle Time to Turn time. Body, Mind, or Spirit attacks can be used against the corrisponding Defenses. Read Combat Maneuver Rules for more information.
  • Combat Manuever Attack +4 Target: 4 Creatures Range: 16 Spaces Duration: 1 Round
Aggression: Defensive | Discipline: All | Use In: BT

Power Error Note: It is OK if an NPC has errors on their Powers. NPC’s can have a mix of Powers. However, if there are more Powers with errors then don’t have errors; GMs should consider adjusting the NPC. The Archetype, Focus, or Traits should be changed to better suit the Powers they have.

Splody Twisted Orc Minion's Level One Choices
Traits
Body
12
Mind
3
Spirit
3
Rank
Minion
Difficulty
Easy
Group Size
3
Auto Gear
Yes
NPC Bonus
4
Character Type
Archetype
Combatant
Style
Aggressor
Focus
Devoted
Skill 1
Athletics
Skill 2
Perception
Disciplines
Signature
Offensive Combatant
Range Tactics
Close
Target Tactics
Single
Level One Notes
These strange orcish creatures are held together by some rotting and corrupt magic. This evil magic seems to drive them to insane rages which drive them fearlessly into battle. They charge in with reckless abandon and attack whatever they can. They have no armor or will to protect themselves and are easily defeated. They hold one final surprise when the corrupt magic keeping them together unravels.
Tags
Aggressor, Close Range, Combatant, Devoted, Minion, Single Target, Stone Age
Splody Twisted Orc Minion's Skill Point Distribution
Athletics

4

Crafting

0

Nature

0

Perception

4

Religion

0

Scholar

0

Social

0

Subterfuge

0

Splody Twisted Orc Minion's Specialty Choices
Level Gained
Specialty and Description
Splody Twisted Orc Minion's Cheater Stuff
Name and Description
Modification
Amount

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