Here are a few game updates, patches, and fixes that I have been working on. A few have been in the works awhile I have just not implemented them until now. The most important one is Vitality. Vitality adjusts a character’s base Character Hit Points. Vitality is a number that […]
Skill Challenges
One of the biggest dilemmas in the Fyxt RPG is determining which story to play. The system is so open, you can play anything! Most other gaming systems have a specific genre, lore, and story background so the adventure or quest creation is done by the developers. They basically make […]