Committing one of the Seven Deadly Sins can undo any GM. A Game Master, also known as GM, has a very important role in any role-playing group. The GM is responsible for running the game, providing the story, and making sure that the game session goes well. GMs should avoid […]
Combat
Vitality Now Durability and Does More! Last week I added Vitality to the game in an effort to address a glaring imbalance between characters with balanced Traits and those with Traits that were min/maxed. This addressed half the issue, but still left balanced characters wanting. To help bolster this I […]
Here are a few game updates, patches, and fixes that I have been working on. A few have been in the works awhile I have just not implemented them until now. The most important one is Vitality. Vitality adjusts a character’s base Character Hit Points. Vitality is a number that […]
Final Fyxt RPG Beta Update – New Content! The final update of beta is here! This is the biggest update yet with tons of cool fixes, tweaks, and updates! I have been cranking out the code and am really excited about this Power update to Fyxt RPG! Power Overhaul! Powers...
Fans of The Walking Dead have been wondering for weeks now about what’s happened to Glenn. We last saw him surrounded by walkers and do not know his fate for sure, but I think there’s no way he’s dead. He is a survivor. Plus after binge watching old episodes of […]
I am happy to announce I have released the first iteration of the New NPC Encounter Calculator Tool. This tool is designed for GMs to figure out exactly the number and make up of their encounters. Do you need one big mean NPC to threaten the party? Or are you looking […]
Here is a printable battle mat for the Fyxt RPG. This will work great if your group really wants to have a visual representation of your combat but do not have an official gaming battle mat. The Fyxt RPG can easily be played without the use of a battle mat. The GM […]